Recently, while indulging in some FIFA before the Philadelphia match, I began thinking about the ways in which these sorts of games change our fandom. For one thing, they allow us to experiment with tactical formations and concepts that otherwise can sometimes seem rather abstract on their own. However, there is a dark side to this increased tactical nous. It can trick us into thinking our in-game knowledge can make us competent enough to do the real life jobs of actual managers. Unlike real managers, in FIFA, we never have to deal with locker room concerns beyond playing time and contractual obligations. Furthermore, executing a strategy in FIFA is simply a matter of pressing the right combination of buttons at the right time, whereas in reality, a manager can only train his players to execute that strategy in practice, and then rely on the players to execute that strategy on match day. Once the players take the field, the most a manager can do is shout at his players and hope he is heard and heeded. Many managers would love to have the ability to control the on-field results the way FIFA players do, but the simple fact of the matter is that the training and preparation necessary to be even a bad manager is far more than we can get from playing a video game.